Every shot in paintball is always important but even more so when you are playing mag-fed.
The MF100 is based on the extremely popular Emek, the Emek the MF100 share the same bolt system, the Gamma Core. The Gamma Core bolt operates at just 135 PSI making the MF100 very soft of paintballs, quiet and smooth. The MF100 definitely has a unique shot and in a magazine fed world where most the guns are much louder, the MF100 with the Gamma Core is much different.
Planet Eclipse paid close attention to both First Strike Rounds and round ball when designing the MF100 to make sure it would feed both well. The MF100 is compatible with Dye DAM magazines in both 10rd and 20rd sizes.
The MF100 provides a flexible compatibility platform so the player can create multiple configurations. Run with full hand guard for the full AR effect. Or remove the hand guard and run a CQB look. Playing a big game and want to be a heavy gunner? Drop out the mags, fit the PAL Loader System compatible feed tube, clip in the dummy mag and run a PAL Loader, or any other loader of your choice. It's all about flexibility and personal preference with the MF100.
1/ Can i use CO2 on a Planet Eclipse EMF100?
DO NOT use CO2 to power the EMF100. This marker ONLY operates with compressed air (HPA). Have a look at one of the 48/3000 air tanks - HERE
2/ What is the EMF100 made out of?
It’s a GRN composite outer body with an aluminum inner sleeve.
3/ Will the Planet Eclipse EMF100 need batteries?
No the EMF100 is a mechanical marker so no batteries are needed.
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Returns and Exchanges Overview
BFPGear accepts returns and exchanges on eligible new and unused items within 30 days of delivery.
Refunds are not issued to the original form of payment. Approved returns are issued as store credit only or exchanged for another item. Store credit is delivered digitally and never expires.
Customers are responsible for return shipping costs unless BFPGear shipped the incorrect item.
Returned items must meet all of the following conditions:
Returns will not be accepted for:
BFPGear reserves the right to determine whether returned merchandise meets eligibility requirements.
Before returning any item, customers must contact BFPGear by email to receive return instructions. Returns sent without prior authorization will not be accepted.
Approved returns must include the original packing slip and be securely packaged. Manufacturer boxes must be placed inside a suitable shipping box and should not be used as the shipping container.
For your protection, we recommend using a traceable and insured shipping service. BFPGear is not responsible for items lost or damaged during return transit.
Approved returns are issued as store credit only. Original shipping charges are not refundable, including orders that originally qualified for free shipping.
Store credit is delivered via digital gift card and does not expire.
BFPGear offers exchanges on eligible items.
If your original order qualified for free shipping, the replacement item will also ship free of charge. Restocking fees are waived for exchanges. Customers are responsible for return shipping to BFPGear.
Orders canceled before shipment will be refunded to the original form of payment.
Orders canceled after shipment must be returned at the customer’s expense and will be issued store credit only.
All new items sold by BFPGear are covered by the manufacturer’s warranty only.
If you believe your item has a manufacturer defect, please contact us so we can review the issue. In some cases we may direct you to the manufacturer’s technical support.
For warranty related returns, customers are responsible for shipping the item back to BFPGear. BFPGear will ship repaired or replaced items back to the customer at our expense when applicable.
If BFPGear ships an incorrect item, we will cover the return shipping costs and correct the order.
BFPGear
Attn Returns
124 Woodrow Ave
Modesto CA 95350
Every shot in paintball is always important but even more so when you are playing mag-fed.
The MF100 is based on the extremely popular Emek, the Emek the MF100 share the same bolt system, the Gamma Core. The Gamma Core bolt operates at just 135 PSI making the MF100 very soft of paintballs, quiet and smooth. The MF100 definitely has a unique shot and in a magazine fed world where most the guns are much louder, the MF100 with the Gamma Core is much different.
Planet Eclipse paid close attention to both First Strike Rounds and round ball when designing the MF100 to make sure it would feed both well. The MF100 is compatible with Dye DAM magazines in both 10rd and 20rd sizes.
The MF100 provides a flexible compatibility platform so the player can create multiple configurations. Run with full hand guard for the full AR effect. Or remove the hand guard and run a CQB look. Playing a big game and want to be a heavy gunner? Drop out the mags, fit the PAL Loader System compatible feed tube, clip in the dummy mag and run a PAL Loader, or any other loader of your choice. It's all about flexibility and personal preference with the MF100.
1/ Can i use CO2 on a Planet Eclipse EMF100?
DO NOT use CO2 to power the EMF100. This marker ONLY operates with compressed air (HPA). Have a look at one of the 48/3000 air tanks - HERE
2/ What is the EMF100 made out of?
It’s a GRN composite outer body with an aluminum inner sleeve.
3/ Will the Planet Eclipse EMF100 need batteries?
No the EMF100 is a mechanical marker so no batteries are needed.
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